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+ | {{Child Infobox Tab |
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+ | |||
+ | | tab1 = Default |
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+ | | title = Night Selene |
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+ | | image = Night_Selene_NOBG.png |
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+ | | caption = The moon goddess is clad in clouds. |
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+ | |||
+ | | tab2 = S-Rank |
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+ | | title2 = Lunar Selene |
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+ | | image2 = Lunar_Selene_NOBG.png |
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+ | | caption2 = The moon goddess is clad in light. |
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+ | |||
+ | | tab3 = Pactmaker |
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+ | | title3 = Harue Asahina |
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+ | | image3 = Selene_Pactmaker_NOBG.png |
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+ | | caption3 = There's nothing like a Child who exhibits elegance from the start. |
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+ | |||
+ | | tab4 = Event |
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+ | | title4 = |
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+ | | image4 = |
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+ | | caption4 = |
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+ | |||
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+ | |rarity = {{Rarity|4}} |
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+ | |attribute = {{Element|Wood}} |
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+ | |type = {{Type|Healer}} |
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+ | |dChild = [[Shamash]] |
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+ | |||
+ | |power = 1,290 |
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+ | |hp = 1,289 |
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+ | |atk = 515 |
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+ | |def = 609 |
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+ | |agl = 494 |
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+ | |crt = 377 |
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+ | |||
+ | |power_max = ??? |
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+ | |hp_max = ??? |
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+ | |atk_max = ??? |
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+ | |def_max = ??? |
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+ | |agl_max = ??? |
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+ | |crt_max = ??? |
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+ | }} |
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− | == Profile == |
+ | == '''<span style="color:#FFCE1C;">Profile</span>''' == |
Born from her pactmaker's desire to overcome her fear of the dark, this Child takes her name from the moon goddess who shone down her rays to illuminate the night. Selene remains on good terms with her pactmaker, and fervently hopes for her to succeed at overcoming her fear. |
Born from her pactmaker's desire to overcome her fear of the dark, this Child takes her name from the moon goddess who shone down her rays to illuminate the night. Selene remains on good terms with her pactmaker, and fervently hopes for her to succeed at overcoming her fear. |
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She does, however, have a watchful eye on the Child who tries to pick a fight with her whenever she goes out at night. |
She does, however, have a watchful eye on the Child who tries to pick a fight with her whenever she goes out at night. |
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− | == Skills == |
+ | == '''<span style="color:#FFCE1C;">Skills</span>''' == |
+ | ==='''Autoattack: Wood Attack'''=== |
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+ | {| border="0" cellspacing="1" cellpadding="1" style="width:370px;" class="article-table" |
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+ | ! scope="row" style="width:40px;"|''Rank 1/1'' |
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+ | ! scope="row" style="width:40px;"|''Rank 7/10'' |
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+ | | scope="col"| |
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+ | ==='''Tap: Moon' Comfort'''=== |
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+ | {| border="0" cellspacing="1" cellpadding="1" style="width:370px;" class="article-table" |
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⚫ | |||
+ | ! scope="row" style="width:40px;"|''Rank 1/1'' |
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+ | | scope="col"|Heal <span style="color:#87CEEB;">184</span> HP to 2 Allies (Priority: Lowest HP) |
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+ | ! scope="row" style="width:40px;"|''Rank 7/10'' |
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+ | | scope="col"| |
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+ | ==='''Slide: Fragrance of Europa'''=== |
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+ | {| border="0" cellspacing="1" cellpadding="1" style="width:370px;" class="article-table" |
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⚫ | |||
+ | ! scope="row" style="width:40px;"|''Rank 1/1'' |
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+ | | scope="col"|Heal <span style="color:#87CEEB;">381</span> 3 Allies (Priority: Least HP) and regens <span style="color:#87CEEB;">110</span> HP (once per 2 seconds) for <span style="color:#87CEEB;">10</span> seconds |
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+ | ! scope="row" style="width:40px;"|''Rank 7/10'' |
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+ | | scope="col"| |
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+ | ==='''Drive: Moonlight Sonata''' === |
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+ | {| border="0" cellspacing="1" cellpadding="1" style="width:370px;" class="article-table" |
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+ | ! scope="row" style="width:40px;"|''Level 1'' |
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⚫ | | scope="col"|Deal <span style="color:#87CEEB;">841</span> Damage to 2 random Enemies, Regen <span style="color:#87CEEB;">110</span> HP each (once per 2 seconds) for 3 Allies (Priority: Least HP) for <span style="color:#87CEEB;">18</span> seconds and heal <span style="color:#87CEEB;">60</span> Bonus HP if status is abnormal |
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⚫ | |||
+ | ! scope="row" style="width:40px;"|''Level 60+6'' |
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+ | | scope="col"| |
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⚫ | |||
+ | ==='''Leader Buff'''=== |
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+ | {| border="0" cellspacing="1" cellpadding="1" style="width:370px;" class="article-table" |
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⚫ | |||
+ | | scope="col" |Heal Amount <span style="color:#87CEEB;">+8%</span> for Wood Type Allies |
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⚫ | |||
+ | == '''<span style="color:#FFCE1C;">General Tips</span>''' == |
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− | '''Moon's Comfort''': Heal 184 HP to 2 Allies (Priority: Lowest HP) |
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+ | {| border="1" cellspacing="1" cellpadding="1" style="width:690px;" class="article-table" |
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+ | |- |
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+ | ! scope="row" style="width:40px;"|<span style="color:#17BD17;">''Pros''</span> |
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+ | | scope="col" colspan="2"| |
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+ | |- |
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+ | ! scope="row" style="width:40px;"|<span style="color:#BD2417;">''Cons''</span> |
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+ | | scope="col" colspan="2"| |
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+ | |- |
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+ | ! scope="col" rowspan="3" style="width:40px;"| Preferred Equipment |
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+ | | scope="col" style="50px;"|Weapon: |
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+ | | scope="col"| |
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+ | |- |
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+ | | scope="col" style="50px;"|Armor: |
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+ | | scope="col"| |
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+ | |- |
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+ | | scope="col" style="50px;"|Accessory: |
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+ | | scope="col"| |
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+ | |- |
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+ | ! scope="row" rowspan="2" style="width:40px;"| Preferred Soul Carta |
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+ | | scope="col" style="50px;"|Skill Oriented: |
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+ | | scope="col"| |
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+ | |- |
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+ | | scope="col" style="50px;"|Stats Oriented: |
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+ | | scope="col"| |
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+ | |} |
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+ | == '''<span style="color:#FFCE1C;">Awakening</span>''' == |
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− | '''Fragrance of Europa''': Heal 381 3 Allies (Priority: Least HP) and regens 110 HP (once per 2 seconds) for 10 seconds |
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− | |||
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− | |||
− | '''Leader Buff''': Heal Amount +8% for Wood Type Allies |
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− | == Scenario == |
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⚫ | |||
{| class="article-table" |
{| class="article-table" |
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|- |
|- |
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− | + | !'''E''' |
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|Drive Skill Voice |
|Drive Skill Voice |
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+ | |Shine forth! |
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|- |
|- |
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− | + | !'''D''' |
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|Story I |
|Story I |
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+ | |As evidence... |
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+ | Master looks nothing like the demons that most people imagine. |
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|- |
|- |
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− | + | !'''D+''' |
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|Weak Point Attack Voice |
|Weak Point Attack Voice |
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+ | |Do you need a light? |
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|- |
|- |
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− | + | !'''D++''' |
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|Critical Attack Voice |
|Critical Attack Voice |
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+ | |I shall illuminate the darkness for you. |
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|- |
|- |
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− | + | !'''C''' |
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|Inner Voice I |
|Inner Voice I |
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+ | |If I cannot defeat the darkness, I shall embrace it as if it were a part of me. |
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|- |
|- |
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− | + | !'''C+''' |
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|Damaged Voice |
|Damaged Voice |
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+ | |I won't lose! |
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⚫ | |||
+ | This is nothing... |
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+ | Aaah! |
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|- |
|- |
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− | + | !'''C++''' |
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|Death Cry |
|Death Cry |
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+ | |Guh... |
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⚫ | |||
+ | It seems my light wasn't strong enough... |
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|- |
|- |
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− | + | !'''B''' |
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|Story II |
|Story II |
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+ | |Oh. I wasn't expecting to have my actions prohibited. |
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|- |
|- |
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− | + | !'''B+''' |
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|Battle Start Voice |
|Battle Start Voice |
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+ | |I shall illuminate your path, wherever it may lead, master. |
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|- |
|- |
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− | + | !'''B++''' |
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|Hot Spring Voice |
|Hot Spring Voice |
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+ | |My, I can see the moon reflected in the water. How beautiful... |
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|- |
|- |
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− | + | !'''A''' |
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|Inner Voice II |
|Inner Voice II |
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+ | |Even the darkest path will always have a glimmer of light to guide the way. |
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|- |
|- |
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− | + | !'''A+''' |
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|Slide Skill Voice |
|Slide Skill Voice |
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+ | |As darkness swells, so too does the light grow ever more radiant. |
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|- |
|- |
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− | + | !'''A++''' |
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|Victory Voice |
|Victory Voice |
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+ | |Please, use my light to guide your way. |
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|- |
|- |
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− | + | !'''S''' |
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|Story III |
|Story III |
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+ | |You're a person of integrity, aren't you, master? I trust you to exercise good judgment. |
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|- |
|- |
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− | + | !'''All''' |
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|Inner Voice III |
|Inner Voice III |
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+ | |If you are ever lost, master, then look to me. |
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+ | I shall remain by your side, bright and steadfast as the moon. |
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+ | |} |
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⚫ | |||
⚫ | |||
+ | [D-Grade Unlock] |
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+ | {| class="article-table" |
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+ | |- |
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+ | ! |
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+ | | |
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+ | |} |
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⚫ | |||
+ | [B-Grade Unlock] |
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+ | {| class="article-table" |
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+ | |- |
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+ | ! |
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+ | | |
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+ | |} |
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⚫ | |||
+ | [S-Grade Unlock] |
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+ | {| class="article-table" |
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+ | |- |
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+ | ! |
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| |
| |
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|} |
|} |
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− | == Costume == |
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[[Category:4★]] |
[[Category:4★]] |
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[[Category:Child]] |
[[Category:Child]] |
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⚫ |
Revision as of 21:38, 8 July 2019
Profile
Born from her pactmaker's desire to overcome her fear of the dark, this Child takes her name from the moon goddess who shone down her rays to illuminate the night. Selene remains on good terms with her pactmaker, and fervently hopes for her to succeed at overcoming her fear.
Elegant, graceful and firm in her convictions, Selene refuses to feel discouraged and stands tall, no matter how dire the circumstances.
She does, however, have a watchful eye on the Child who tries to pick a fight with her whenever she goes out at night.
Skills
Autoattack: Wood Attack
Rank 1/1 | Deal 70 Auto Attack damage to the target (Automatic) |
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Rank 7/10 |
Tap: Moon' Comfort
Rank 1/1 | Heal 184 HP to 2 Allies (Priority: Lowest HP) |
---|---|
Rank 7/10 |
Slide: Fragrance of Europa
Rank 1/1 | Heal 381 3 Allies (Priority: Least HP) and regens 110 HP (once per 2 seconds) for 10 seconds |
---|---|
Rank 7/10 |
Drive: Moonlight Sonata
Level 1 | Deal 841 Damage to 2 random Enemies, Regen 110 HP each (once per 2 seconds) for 3 Allies (Priority: Least HP) for 18 seconds and heal 60 Bonus HP if status is abnormal |
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Level 60+6 |
Leader Buff
Heal Amount +8% for Wood Type Allies |
General Tips
Pros | ||
---|---|---|
Cons | ||
Preferred Equipment | Weapon: | |
Armor: | ||
Accessory: | ||
Preferred Soul Carta | Skill Oriented: | |
Stats Oriented: |
Awakening
Voice List
E | Drive Skill Voice | Shine forth! |
---|---|---|
D | Story I | As evidence...
Master looks nothing like the demons that most people imagine. |
D+ | Weak Point Attack Voice | Do you need a light? |
D++ | Critical Attack Voice | I shall illuminate the darkness for you. |
C | Inner Voice I | If I cannot defeat the darkness, I shall embrace it as if it were a part of me. |
C+ | Damaged Voice | I won't lose!
This is nothing... Aaah! |
C++ | Death Cry | Guh...
It seems my light wasn't strong enough... |
B | Story II | Oh. I wasn't expecting to have my actions prohibited. |
B+ | Battle Start Voice | I shall illuminate your path, wherever it may lead, master. |
B++ | Hot Spring Voice | My, I can see the moon reflected in the water. How beautiful... |
A | Inner Voice II | Even the darkest path will always have a glimmer of light to guide the way. |
A+ | Slide Skill Voice | As darkness swells, so too does the light grow ever more radiant. |
A++ | Victory Voice | Please, use my light to guide your way. |
S | Story III | You're a person of integrity, aren't you, master? I trust you to exercise good judgment. |
All | Inner Voice III | If you are ever lost, master, then look to me.
I shall remain by your side, bright and steadfast as the moon. |
Story Dialog
Awakening I:
[D-Grade Unlock]
Awakening II:
[B-Grade Unlock]
Awakening III:
[S-Grade Unlock]